starstarstarstar_half star_border
In this course, you will learn all the basic skills to design and deploy a comprehensive Web based Monitoring & Evaluation Software Solution for your organization. Web based software solutions are helping organizations keep up with their daily projects. A number of organizations are not there yet due to the cost of implementation. But in this course, we are going to see how easy it is to actually design, develop and deploy a complete and comprehensive monitoring and evaluation software system. Paper-based monitoring and evaluation process have a number of limitations, although they are very easy to create and organizations already have the skills and tools they need to create them. They don’t deliver as at when due. Besides the Paper-based solution, the use of MS Excel has also been adopted and is widely used by development professionals. As a result, it’s easy for them to dive straight in without extra training. As earlier mentioned, there are clear visible problems with these methods. Capturing data on paper and then collating various spreadsheets is time consuming and prone to error. Managers also don’t have clear oversight into what is happening in real-time. Monitoring & Evaluation indicators are only available after all the data has been entered, compiled and analyzed. This means that if there are any issues, management might not realize until they receive a 6 monthly report. It also means that decisions will be made by management based on outdated data. But with the web based monitoring and evaluation solution, the reverse will be the case. Organizations will be able to Collect their project monitoring data as close to source as possible. Access real-time updates on specific projects, review and criticize incorrect data entries. View overall and specific project summaries using dashboard charts and tables •Convert an entire report with dashboard charts and tables to PDF with a single click of a button Feedback useful information to staff, in a timely manner. Enable management to make decisions in real time Reduce cost on project field visits Reduce cost on overall staff manpower Increase project transparency and visibility Increase trust and accountability Do a lot more with less cost.
    starstarstarstarstar_half
    In this course you will learn how to apply the functional programming style in the design of larger applications. You'll get to know important new functional programming concepts, from lazy evaluation to structuring your libraries using monads. We'll work on larger and more involved examples, from state space exploration to random testing to discrete circuit simulators. You’ll also learn some best practices on how to write good Scala code in the real world. Several parts of this course deal with the question how functional programming interacts with mutable state. We will explore the consequences of combining functions and state. We will also look at purely functional alternatives to mutable state, using infinite data structures or functional reactive programming. Learning Outcomes. By the end of this course you will be able to: - recognize and apply design principles of functional programs, - design functional libraries and their APIs, - competently combine functions and state in one program, - understand reasoning techniques for programs that combine functions and state, - write simple functional reactive applications. Recommended background: You should have at least one year programming experience. Proficiency with Java or C# is ideal, but experience with other languages such as C/C++, Python, Javascript or Ruby is also sufficient. You should have some familiarity using the command line. This course is intended to be taken after Functional Programming Principles in Scala: https://www.coursera.org/learn/progfun1.
      starstarstarstarstar_half
      Learn the basics of Go, an open source programming language originally developed by a team at Google and enhanced by many contributors from the open source community. This course is designed for individuals with previous programming experience using such languages as C, Python, or Java, and covers the fundamental elements of Go. Topics include data types, protocols, formats, and writing code that incorporates RFCs and JSON. Most importantly, you’ll have a chance to practice writing Go programs and receive feedback from your peers. Upon completing this course, you'll be able to implement simple Go programs, which will prepare you for subsequent study at a more advanced level.
        starstarstarstarstar_half
        This first course of the Blockchain specialization provides a broad overview of the essential concepts of blockchain technology – by initially exploring the Bitcoin protocol followed by the Ethereum protocol – to lay the foundation necessary for developing applications and programming. You will be equipped with the knowledge needed to create nodes on your personal Ethereum blockchain, create accounts, unlock accounts, mine, transact, transfer Ethers, and check balances. You will learn about the decentralized peer-to-peer network, an immutable distributed ledger and the trust model that defines a blockchain. This course enables you to explain basic components of a blockchain (transaction, block, block header, and the chain) its operations (verification, validation, and consensus model) underlying algorithms, and essentials of trust (hard fork and soft fork). Content includes the hashing and cryptography foundations indispensable to blockchain programming, which is the focus of two subsequent specialization courses, Smart Contracts and Decentralized Applications (Dapps). You will work on a virtual machine image, specifically created for this course, to build an Ethereum test chain and operate on the chain. This hands-on activity will help you understand the workings of a blockchain, its transactions, blocks and mining. Main concepts are delivered through videos, demos and hands-on exercises.
          starstarstarstarstar_half
          Welcome to Lighting, Reflection, and Post-Processing Effects, the second course in the Unity Certified 3D Artist Specialization from Unity Technologies. The courses in this series will help you prepare for the Unity Certified 3D Artist exam, the professional certification for entry- to mid-level Unity artists. 3D artists are critical to the Unity development pipeline. They are a bridge between the programmers writing the application code and the designers or art directors who define the application’s aesthetics and style. In these courses, you will be challenged to complete realistic art implementation tasks in Unity that are aligned to the topics covered on the exam. In this second course, you will continue work on the Kitchen Configurator application - an app that lets users view a realistic rendering of a kitchen and swap out objects and materials to customize the design. The scene will really start to come to life as you add lighting effects including ambient lighting from a custom skybox, simulated sunlight, interior lights, and realistic reflections. Finally, you’ll use Unity’s Post-Processing Stack to add even more polish to the rendered scene. By the end of the course, you’ll have a scene ready for the next stage: adding interactions through scripts. This is an intermediate course, intended for people who are ready for their first paying roles as Unity 3D artists, or enthusiasts who would like to verify their skills against a professional standard. To succeed, you should have at least 1-2 years of experience implementing 3D art in Unity. You should be proficient at importing assets into Unity from Digital Content Creation (DCC) tools, prototyping scenes, working with lighting, and adding particles and effects. You should also have a basic understanding of 2D asset management, animation, and working with scripts. You should have experience in the full product development lifecycle, and understand multi-platform development, including for XR (AR and VR) platforms.
            starstarstarstarstar_half
            In this course you will learn about audio signal processing methodologies that are specific for music and of use in real applications. We focus on the spectral processing techniques of relevance for the description and transformation of sounds, developing the basic theoretical and practical knowledge with which to analyze, synthesize, transform and describe audio signals in the context of music applications. The course is based on open software and content. The demonstrations and programming exercises are done using Python under Ubuntu, and the references and materials for the course come from open online repositories. We are also distributing with open licenses the software and materials developed for the course.
              starstarstarstarstar_border
              Whether you are a software developer, architect, project manager or just someone who codes for fun; knowing what to write is just as hard as knowing how to write it. ' Software requirements gathering ' is the process of capturing the objectives, goals and wishes of the customer upfront and early-on in the Software Development Life Cycle (SDLC). This course is accompanied by several templates and document files, that you can use as a guideline during your next requirements gathering project. There is a feasibility study template, a software specification template, a terminology guide and a couple more. This course will get you ' asking the right questions ' early in the process, saving you time, money and effort. You will learn how to ' manage the requirements process ' from start to finish. How to differentiate between ' Functional and Non-functional requirements '. How to ' capture and record requirements '. Plus, you will get an insight to how one system is used throughout an organization. This course will guide you through the entire range of ' Scoping Documents ', ' Technical Specifications ', ' Feasibility Studies ' and ' Requirements Gathering '. Your time is precious and that matters to me, this course has been arranged into small lectures that you can consume when you have a spare few minutes. They follow-on from each other, making the entire course watchable in one sitting. you can be sure that the project you embark on is the same as the project you deliver. On time and on budget. Capturing Software Requirements, Meeting Deliverables, Exceeding Expectations and Documenting the whole process can take years to learn, this stuff is not taught in colleges, it is learned in the trenches. So save yourself time, get the insider information on the topics that matter. By the end of the course, you will have amassed a large number of key takeaways and several useful template files that together will take your software development skills to the next level. This course is for life, meaning you can learn whenever you have the time. You have access to the discussions area, where I will personally answer any questions you have on this course. This course is also backed by a 30 day money back guarantee. If you need a deeper understanding of the software development life cycle. Are about to begin work on a new software project or embark on a prospective customer collaboration? this course will guide you through the process. I look forwards to seeing you on the inside. Kind Regards, Robin.
                starstarstarstarstar_half
                This course will show how one can treat the Internet as a source of data. We will scrape, parse, and read web data as well as access data using web APIs. We will work with HTML, XML, and JSON data formats in Python. This course will cover Chapters 11-13 of the textbook “Python for Everybody”. To succeed in this course, you should be familiar with the material covered in Chapters 1-10 of the textbook and the first two courses in this specialization. These topics include variables and expressions, conditional execution (loops, branching, and try/except), functions, Python data structures (strings, lists, dictionaries, and tuples), and manipulating files. This course covers Python 3.
                  starstarstarstarstar_border
                  This course provides an introduction to programming and the Python language. Students are introduced to core programming concepts like data structures, conditionals, loops, variables, and functions. This course includes an overview of the various tools available for writing and running Python, and gets students coding quickly. It also provides hands-on coding exercises using commonly used data structures, writing custom functions, and reading and writing to files. This course may be more robust than some other introductory python courses, as it delves deeper into certain essential programming topics.
                    starstarstarstarstar_half
                    Bringing a machine learning model into the real world involves a lot more than just modeling. This Specialization will teach you how to navigate various deployment scenarios and use data more effectively to train your model. In this first course, you’ll train and run machine learning models in any browser using TensorFlow.js. You’ll learn techniques for handling data in the browser, and at the end you’ll build a computer vision project that recognizes and classifies objects from a webcam. This Specialization builds upon our TensorFlow in Practice Specialization. If you are new to TensorFlow, we recommend that you take the TensorFlow in Practice Specialization first. To develop a deeper, foundational understanding of how neural networks work, we recommend that you take the Deep Learning Specialization.